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Preview of three.js Procedural Animals
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Shaders, WebGL & Creative Coding · Procedural generation

three.js Procedural Animals

24 animals for three.js built entirely in code: SDF-sculpted bodies, auto-rigging, fur, feathers or scales, and IK gaits, with no models, textures or clips.

Why it’s a gem

Call createAnimal('wolf') and get a rigged, seeded, animated creature without touching Blender.

Visit majidmanzarpour.github.io
Type
GitHub repository
License
MIT
Added
Oct 14, 2026

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