The Vibeary — tag
sdf
5 resources in The Vibeary tagged "sdf" — tools, libraries and references pulled from across the library's shelves, each one checked by hand before it was added.
Gems in this collection

Metal-SDF-Examples
Shape animation examples built with signed distance fields in Metal Shading Language for iOS.
three.js Procedural Animals
24 animals for three.js built entirely in code: SDF-sculpted bodies, auto-rigging, fur, feathers or scales, and IK gaits, with no models, textures or clips.

GSS (GPU Style Sheets)
CSS-like language for 3D scenes: selectors, cascade, nesting and @keyframes compile into one raymarching shader for WebGPU and WebGL2, with playground, VS Code extension and <gss-scene> tag.
Shader Park
JavaScript library for writing interactive 2D and 3D procedural shaders with built-in raymarching and signed distance functions.

Modeling with Distance Functions
Inigo Quilez's reference collection of signed distance functions for primitives, plus operators for blending and repetition.