The Vibeary — tag
rendering
9 resources in The Vibeary tagged "rendering" — tools, libraries and references pulled from across the library's shelves, each one checked by hand before it was added.
Gems in this collection

CSS Triggers
Reference mapping each CSS property to whether changing it causes layout, paint or composite work in each browser engine.

Revideo
TypeScript framework for describing video scenes in code with shapes, text, media and animation, rendering deterministically to video files.

resvg-js
Node and WebAssembly bindings for the Rust resvg renderer, rasterising SVG to PNG with custom font loading and cropping.

picogl.js
Thin WebGL 2 wrapper managing GPU state objects such as programs, vertex arrays and framebuffers without imposing a scene graph.

glslViewer
Console-based GLSL sandbox and live renderer for macOS, Linux and Raspberry Pi with hot reload and headless image export.

regl
Functional stateless WebGL abstraction where draw commands are declared as data and the library manages all GL state.
Learn OpenGL
Comprehensive modern OpenGL tutorial covering lighting, model loading, shadows, PBR and deferred shading with full source.
3D Game Shaders For Beginners
Step-by-step repo covering normal mapping, SSAO, bloom, outlining, fog and depth of field with runnable code.
Sigma.js
WebGL graph rendering engine for large networks with pluggable programs for node and edge shapes, paired with Graphology.