Shaders, WebGL & Creative Coding · WebGPU engines
MuTracer
Physically based path tracer for the browser on WebGPU with a WebGL 2 fallback, OpenPBR materials, BVH acceleration, OIDN denoising and incremental Three.js scene sync.
Why it’s a gem
Drop a glTF on the page and get offline-quality path-traced renders without leaving the browser.
- Author
- @pissang
- Type
- GitHub repository
- License
- MIT
- Added
- Oct 21, 2026
