Learning & Craft · Shader learning
3D Game Shaders For Beginners
Step-by-step repo covering normal mapping, SSAO, bloom, outlining, fog and depth of field with runnable code.
Why it’s a gem
Every real-time effect you want to steal, explained with before/after screenshots
- Author
- David Lettier (@lettier)
- Type
- GitHub repository
- License
- open-source
- Added
- Aug 17, 2026
- Domain
- lettier.github.io

