GitHubShaders, WebGL & Creative Coding · WebGL micro-library
picogl.js
Thin WebGL 2 wrapper managing GPU state objects such as programs, vertex arrays and framebuffers without imposing a scene graph.
Why it’s a gem
Right abstraction level for GPGPU and custom pipelines where Three.js gets in the way.
- Author
- Tarek Sherif (@tsherif)
- Type
- GitHub repository
- License
- MIT
- Added
- Aug 17, 2026
- Domain
- github.com



