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Shaders, WebGL & Creative Coding · Creative coding

Particles4All

WebGPU solver that simulates fluid and rigid bodies as one position-based-dynamics system, with screen-space fluid surface reconstruction.

Why it’s a gem

Research-grade PBF solver with every knob exposed live in the browser.

Visit particles4all.netlify.app
Type
GitHub repository
License
MIT
Added
Aug 26, 2026

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