The Vibeary — tag
p5js
11 resources in The Vibeary tagged "p5js" — tools, libraries and references pulled from across the library's shelves, each one checked by hand before it was added.
Gems in this collection

The Nature of Code
Free online book on simulating natural systems — forces, oscillation, particles, autonomous agents, neural networks — in code.

p5.riso
p5.js library that separates a sketch into risograph-style spot colour channels and exports print-ready separations.

p5play
Game engine layering sprites, animation, groups and Box2D physics on top of p5.js/q5.js for creative coders.

p5.grain
p5.js addon for film grain, seamless texture overlays and fast per-pixel manipulation to age and texture sketches.

p5.capture
Drop-in p5.js recorder capturing sketches to WebM, GIF, MP4 or PNG sequences through a floating UI panel.

p5.gui
p5.js addon that automatically generates a graphical control panel from the global variables in your sketch.

P5LIVE
Collaborative live-coding environment for p5.js with multiplayer sessions, autocompile, sketch sharing and MIDI hooks.

HY5
Library fusing Hydra video synthesis into p5.js sketches so both share textures inside one live-coding context.
ALIGN
Agentic loop where coding agents draw in p5.js, then refine via adversarial visual review — skills for Claude Code and Codex.

genart
Claude Code skill for long-form generative art: hash-seeded PRNGs, trait and rarity tables, plus scripts that render contact sheets and check determinism.

p5.brush
p5.js addon adding natural brushes, hatching, vector fields and organic fill effects to the standard drawing API.