The Vibeary — tag
netcode
4 resources in The Vibeary tagged "netcode" — tools, libraries and references pulled from across the library's shelves, each one checked by hand before it was added.
Gems in this collection

geckos.io
Real-time client/server communication over UDP using WebRTC data channels and Node.js, built for fast-paced browser games.
Yannick Deubel (@yandeu)open-source

netplayjs
Peer-to-peer browser multiplayer with rollback netcode and no server hosting or synchronisation code required.
Varun Ramesh (@rameshvarun)MIT

THNK
Authoritative multiplayer framework adding server-side simulation, prediction and lag compensation to browser-exportable games.
Arthur Pacaud (@arthuro555)MIT

Colyseus
Node.js multiplayer framework with authoritative rooms, automatic binary state synchronisation, matchmaking and client SDKs for many engines.
Endel Dreyer (@endel)MIT