The Vibeary — tag
gamedev
5 resources in The Vibeary tagged "gamedev" — tools, libraries and references pulled from across the library's shelves, each one checked by hand before it was added.
Gems in this collection

Sprite Fusion Pixel Snapper
Tool that snaps AI-generated pixel art back onto a true pixel grid, fixing inconsistent cell sizes, available online and as a desktop app.

Stipple Effect
Pixel art editor with frame animation, layers and a built-in scripting language for automating repetitive game-art transforms.

Godogen
Agent workflow that drives Claude Code or Codex to build Godot, Bevy and Babylon.js games, running the engine and iterating on screenshots.

Hexagonal Grids
Exhaustive interactive reference on hex grid coordinate systems, neighbours, distances, rotation and pixel conversion.
Game Programming Patterns
Free online book cataloguing design patterns for games: component, state machine, object pool, event queue, spatial partition.