The Vibeary — tag
game-engine
8 resources in The Vibeary tagged "game-engine" — tools, libraries and references pulled from across the library's shelves, each one checked by hand before it was added.
Gems in this collection

Excalibur.js
TypeScript-first 2D web game engine with actors, scenes, tilemaps, sound and a documented API aimed at web developers.

KAPLAY
JavaScript/TypeScript game library with a component-based API for sprites, collisions, physics and scenes; successor to Kaboom.js.

Bitty Engine
Itty-bitty 2D engine with built-in code, sprite, map and font editors, programmable in Lua and exportable to HTML5.

microStudio
Browser-based game engine and IDE with built-in sprite editor, map editor and its own scripting language, plus multiplayer.

Sprig
Hack Club's browser game editor and tiny engine designed for teaching programming through building playable games.

LittleJS
Zero-dependency 2D HTML5 engine with WebGL batch renderer, built-in particle system, audio and physics in a tiny bundle.

melonJS
Lightweight HTML5 game engine with Tiled map support, entity pooling and WebGL/canvas fallback rendering.

quadplay
Fantasy console with a browser IDE, 16-colour-ish constraints and a scripting language tuned for fast game jams.