---
title: "Infinite Liquid Glass"
description: "WebGPU liquid-glass carousel demo with real-time refraction and chromatic dispersion, built on three.js TSL node materials."
canonical: "https://vibing.inc/library/infinite-liquid-glass-vg-2033"
category: "Backgrounds, Effects & CSS Oddities"
subcategory: "Liquid glass"
license: "unknown"
author: "Simon Hedlund (@shadersweden)"
source: "https://infinite-liquid-glass.shader.se"
---

# Infinite Liquid Glass
WebGPU liquid-glass carousel demo with real-time refraction and chromatic dispersion, built on three.js TSL node materials.
## Facts
- Source: https://infinite-liquid-glass.shader.se
- Category: Backgrounds, Effects & CSS Oddities / Liquid glass
- Author: Simon Hedlund (@shadersweden)
- Licence: unknown
- Tags: liquid-glass, webgpu, tsl, threejs, refraction
## Why it's a gem
Dispersion and refraction that hold up in motion, not a backdrop-filter blur.
---
Listed in The Vibeary: https://vibing.inc/library/infinite-liquid-glass-vg-2033 · JSON: https://vibing.inc/api/public/library/gems/infinite-liquid-glass-vg-2033