---
title: "GSS (GPU Style Sheets)"
description: "CSS-like language for 3D scenes: selectors, cascade, nesting and @keyframes compile into one raymarching shader for WebGPU and WebGL2, with playground, VS Code extension and <gss-scene> tag."
canonical: "https://vibing.inc/library/gss-gpu-style-sheets-vg-2405"
category: "Shaders, WebGL & Creative Coding"
subcategory: "Shader tooling"
license: "Apache-2.0"
author: "@LukyVj"
source: "https://www.gss-lang.dev/"
---

# GSS (GPU Style Sheets)
CSS-like language for 3D scenes: selectors, cascade, nesting and @keyframes compile into one raymarching shader for WebGPU and WebGL2, with playground, VS Code extension and <gss-scene> tag.
## Facts
- Source: https://www.gss-lang.dev/
- Category: Shaders, WebGL & Creative Coding / Shader tooling
- Author: @LukyVj
- Licence: Apache-2.0
- Tags: raymarching, css, webgpu, sdf, compiler
## Why it's a gem
Style a raymarched 3D scene with CSS you and every LLM already know.
---
Listed in The Vibeary: https://vibing.inc/library/gss-gpu-style-sheets-vg-2405 · JSON: https://vibing.inc/api/public/library/gems/gss-gpu-style-sheets-vg-2405