---
title: "graph-dungeon-generator"
description: "Graph-based procedural dungeon generator in TypeScript that places rooms from a connectivity graph with a readable implementation."
canonical: "https://vibing.inc/library/graph-dungeon-generator-vg-1176"
category: "Games, Juice & Interactive"
subcategory: "Procedural generation"
license: "MIT"
author: "halftheopposite"
source: "https://github.com/halftheopposite/graph-dungeon-generator"
---

# graph-dungeon-generator
Graph-based procedural dungeon generator in TypeScript that places rooms from a connectivity graph with a readable implementation.
## Facts
- Source: https://github.com/halftheopposite/graph-dungeon-generator
- Category: Games, Juice & Interactive / Procedural generation
- Author: halftheopposite
- Licence: MIT
- Tags: dungeon, procgen, typescript, graph
## Why it's a gem
Small enough to read in an afternoon and adapt to your own room grammar
---
Listed in The Vibeary: https://vibing.inc/library/graph-dungeon-generator-vg-1176 · JSON: https://vibing.inc/api/public/library/gems/graph-dungeon-generator-vg-1176