{
  "gem": {
    "slug": "three-terrain-vg-1183",
    "name": "THREE.Terrain",
    "description": "Procedural terrain generation engine for three.js with multiple heightmap algorithms, erosion, scattering and texture blending.",
    "url": "https://github.com/IceCreamYou/THREE.Terrain",
    "domain": "github.com",
    "author": "Isaac Sukin (@IceCreamYou)",
    "license": "MIT",
    "category": "Games, Juice & Interactive",
    "subcategory": "Procedural generation",
    "tags": [
      "terrain",
      "threejs",
      "procgen",
      "heightmap"
    ],
    "whyGem": "Terrain plus scattering plus blending — the whole pipeline, not just a noise call",
    "sourceType": "github",
    "image": "/api/public/library/og/VG-1183-480.webp",
    "pageUrl": "https://vibing.inc/library/three-terrain-vg-1183"
  }
}