{
  "gem": {
    "slug": "three-mesh-bvh-vg-1774",
    "name": "three-mesh-bvh",
    "description": "Bounding volume hierarchy for Three.js geometry that makes raycasting, collision checks and clipping orders of magnitude faster.",
    "url": "https://github.com/gkjohnson/three-mesh-bvh",
    "domain": "github.com",
    "author": "Garrett Johnson (@gkjohnson)",
    "license": "MIT",
    "category": "Shaders, WebGL & Creative Coding",
    "subcategory": "Three.js helpers",
    "tags": [
      "three.js",
      "performance",
      "raycasting",
      "geometry"
    ],
    "whyGem": "The one dependency that turns an unusably slow scene into a smooth one.",
    "sourceType": "github",
    "image": "/api/public/library/og/VG-1774-480.webp",
    "pageUrl": "https://vibing.inc/library/three-mesh-bvh-vg-1774"
  }
}